Meta's CTO on Wireless Compute Pucks for Quest: They Are Not the Solution - Road to VR

Meta CTO on Wireless Compute Pucks for Quest: They Don’t Solve the Problem

Reducing weight and enhancing performance are key to advancing standalone XR headsets, yet Meta's CTO, Andrew Bosworth, believes wireless compute units aren't the solution for standalone VR gaming. During a recent Instagram Q&A, Bosworth explained why these units aren't suitable for Meta's VR headsets, emphasizing they fail to address weight issues tied to battery constraints and increase costs due to necessary added components for display functionality. In contrast, Meta's Orion AR glasses use a wireless compute unit, although they're not consumer-ready due to high production costs. Bosworth highlighted the different approaches for AR and VR devices, noting that the company's first consumer AR glasses won't be as affordable as Quest devices. For more details, visit the full story at Road to VR.

Source: https://www.roadtovr.com/meta-wireless-compute-puck-problem/