Meta Unveils Innovative Audio Ray Tracing Tool to Enhance Soundscapes on Quest - Road to VR
Meta Releases New Audio Ray Tracing Tool for More Immersive Soundscapes on Quest
Meta recently unveiled its Acoustic Ray Tracing feature, aimed at simplifying the addition of immersive audio in VR games and apps. Available in the Audio SDK for Unity and Unreal, this technology automates the complex simulation of realistic acoustics, which traditionally required manual efforts. Acoustic Ray Tracing can simulate sound reflections, reverberations, and effects like diffraction and occlusion, enhancing spatial audio realism. It supports intricate environments and integrates with popular middleware like FMOD and Wwise. Notably, it performs efficiently on mobile devices such as Quest headsets, making high-quality audio simulation more accessible. To learn more, visit the full story at Road to VR.
Source: https://www.roadtovr.com/meta-audio-ray-tracing-tool-quest/