Godot Engine Shares Updates on Recent Enhancements in VR and Mixed Reality Support - UploadVR
Godot Engine Details Recent VR & Mixed Reality Support Improvements
Visit the source at UploadVR for the full story on the recent advancements in Godot engine's VR and mixed reality capabilities. Godot, an open-source alternative to Unity and Unreal managed by the Godot Foundation, has received significant improvements supported by funding from Meta. This initiative aims to enhance the engine's OpenXR and Quest SDKs, along with creating high-quality samples and documentation. Notably, the Godot engine is now accessible on Horizon OS, allowing standalone game development on Quest 3 and Quest Pro headsets. Key improvements include upgraded XR architecture, standardized seethrough AR, hand, face, and body tracking enhancements, and improved Vulkan foveated rendering. For a detailed breakdown of these improvements shared by Bastiaan Olij, the core developer for XR support in Godot, please visit the UploadVR website.
Source: https://www.uploadvr.com/godot-engine-details-significantly-improved-xr-support/