Developers Worked Extra Hours to Launch Skydance's BEHEMOTH - UploadVR
Devs Worked Overtime To Ship Skydance's BEHEMOTH
The Skydance team, creators of the highly anticipated VR game "Behemoth," is on break through the end of the year after a demanding development period. They successfully launched the game on multiple platforms, including Quest 2 & 3, PlayStation VR2, and unexpectedly on Steam, all on the same day. During development, they faced significant challenges, including a server loss and last-minute changes for quality assurance. Despite these hurdles, they managed to release the game along with several patches across platforms.
Shawn Kittelsen, SVP Creative at Skydance Games, detailed the intense development process, noting the team's hard work and the refusal to impose mandatory overtime. The team received additional compensation time as a thank you for their dedication. Looking ahead, Skydance is excited to enhance the game's Arena Mode and explore new titles in 2025.
Kittelsen shared a personal commitment to get a tattoo symbolizing the effort, regardless of the game's reviews. He also advised against launching games across multiple platforms simultaneously during the holiday season. For more details on the development journey and future plans, visit the full article on UploadVR.
Source: https://www.uploadvr.com/skydance-behemoth-devs-overtime-2024/