Creating Outstanding VR Trailers Without Using Mixed Reality Capture: A Guide to XR Design - Road to VR

The Playbook for Making Great VR Trailers Without Mixed Reality Capture – Inside XR Design

In our Inside XR Design series on Road to VR, we delve into the art of crafting compelling VR trailers using only in-game footage. This article focuses on straightforward techniques that don't require mixed reality setups or intricate compositing—it's about strategic planning and an effective approach. For a comprehensive understanding, you'll find a checklist of essential technical considerations at the end, along with a trailer that embodies these principles. Visit Road to VR for the full article and more insights.

Key points highlighted include the vital role trailers play in game marketing because a game's success often hinges on its trailer rather than the game itself. The first lesson is to identify your game's "hook"—a distinctive feature that makes it stand out. The article uses Hellsweeper VR as an example, showcasing its unique combat as the hook.

The second lesson emphasizes "show, don’t tell," highlighting the importance of visually demonstrating what makes your game engaging, as exemplified by Boneworks, which showcases its gameplay's unique experiences. Finally, it touches on storytelling, not by explaining the game's plot, but by illustrating what players will do and feel while playing.

For the complete story and more detailed exploration, head over to Road to VR.

Source: https://www.roadtovr.com/inside-xr-design-make-great-vr-trailer-without-mixed-reality-capture/