Creating mixed reality applications that can adjust to changing environments. - Road to VR

Designing Mixed Reality Apps That Adapt to Dynamic Spaces

Road to VRLaser Dance is an upcoming mixed reality game designed to utilize the Quest's passthrough capability effectively. Developer Thomas Van Bouwel shares his approach to creating an MR game that dynamically responds to different environments. Laser Dance turns any room into a laser obstacle course, where players navigate through parametric laser patterns by pressing buttons. The main challenge is designing levels that adapt well to any room size and layout while accommodating varying levels of mobility. The article discusses how laser patterns are defined in the game and introduces room emulation tools that aid in level design and testing. To read the full story and sign up for playtesting, visit the source - Road to VR.

Source: https://www.roadtovr.com/designing-mixed-reality-apps-dynamic-spaces-laser-dance-case-study/